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Game Jams

A collection of collaborative game prototypes and creative experiments built during limited-time events. These projects were developed in small teams, often under 48-72 hour constraints.

Chombo Screenshot

Chombo

Theme: Built To Scale

Created for the 2024 GMTK Game Jam. Chombo is a quirky puzzle-platformer focused on movement constraints and playful mechanics, developed over 48 hours.

Little Trash Collector Screenshot

Little Trash Collector

Theme: Trash

Developed for the Ubisoft Australia Game Jam 2024. This game explores themes of environmental care and collection mechanics, built from scratch in Unity in just three days.